Category: Gaming

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July 1, 2020

AR 1.0 is dead: Here’s what it got wrong

The first wave of AR startups offering smart glasses is now over, with a few exceptions. Google acquired North this week for an undisclosed sum. The Canadian company had raised nearly $200 million, but the release of its Focals 2.0 smart glasses has been cancelled,...


by Lucas Matney in app-store
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June 29, 2020

DoubleDown is going public: Why isn’t its IPO worth more?

Agora isn’t the only company headquartered outside the United States aiming to go public domestically this quarter. After catching up on Agora’s F-1 filing, the China-and-U.S.-based, API-powered tech company that went public last week, today we’re parsing DoubleDown Interactive’s IPO document. The Exchange is a daily...


by Alex Wilhelm in agora
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June 26, 2020

Newzoo forecasts 2020 global games industry will reach $159 billion

Games and esports analytics firm Newzoo released its highly cited annual report on the size and state of the video gaming industry yesterday. The firm is predicting 2020 global game industry revenue from consumers of $159.3 billion, a 9.3% increase year-over-year. Newzoo predicts the market...


by Eric Peckham in console gaming
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June 11, 2020

Snap lets you play as your Bitmoji in third-party games

Snap is announcing at its Snap Partner Summit that the first games that will take advantage of Bitmoji will roll out soon. The feature has already been announced last year, and it looks like developers can finally take advantage of that SDK. You’ll be able...


by Romain Dillet in Apps
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June 6, 2020

This Week in Apps: Protests impact app stores, FTC fines app developer, kids’ app trends

Welcome back to This Week in Apps, the Extra Crunch series that recaps the latest OS news, the applications they support and the money that flows through it all. The app industry is as hot as ever, with a record 204 billion downloads and $120 billion in consumer...


by Sarah Perez in app stores
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May 16, 2020

This Week in Apps: Houseparty battles Messenger, Telegram drops crypto plans, Instagram Lite is gone

Welcome back to This Week in Apps, the Extra Crunch series that recaps the latest OS news, the applications they support and the money that flows through it all. The app industry is as hot as ever, with a record 204 billion downloads and $120 billion in consumer...


by Sarah Perez in Apps
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May 6, 2020

New studio Modern Games acquires Beasts of Balance

Modern Games is a new studio working to create games that combine physical and digital play. The company was founded by husband-and-wife team Justin and Amanda Kifer — serial entrepreneurs who previously launched companies including Citizen Local (acquired by MyLife in 2011) and Fidgetly, a...


by Anthony Ha in Gaming
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April 21, 2020

Disruptor Beam relaunches as gaming infrastructure-maker Beamable

Disruptor Beam, the mobile gaming startup behind Star Trek Timelines, has a new name and a new business. It’s now calling itself Beamable, and it’s selling a set of tools to help game developers add commerce and social functionality to their titles. The company’s direction...


by Anthony Ha in disruptor beam