Category: Gaming

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November 16, 2019

This Week in Apps: Apple’s vaping app ban, Disney+ gets installed, apps gear up for Black Friday

Welcome back to This Week in Apps, the Extra Crunch series that recaps the latest OS news, the applications they support, and the money that flows through it all. What are developers talking about? What do app publishers and marketers need to know? How are...


by Sarah Perez in app-store
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November 12, 2019

Minecraft Earth is live, so get tapping

Microsoft’s big experiment in real-world augmented reality gaming, Minecraft Earth, is live now for players in North America, the U.K. and a number of other areas. The pocket-size AR game lets you collect blocks and critters wherever you go, undertake little adventures with friends and,...


by Devin Coldewey in Apps
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November 1, 2019

Mario Kart Tour will test real-time multiplayer in December

The mobile version of Nintendo’s iconic racing franchise, Mario Kart Tour, will soon support multiplayer races, bringing the game closer to its competitive roots. A limited multiplayer beta test is planned for December, just in time for holiday laziness, but only for paying subscribers —...


by Devin Coldewey in Apps
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October 29, 2019

LA-based gaming studio Scopely raises $200M at a $1.7B valuation

The Los Angeles-based mobile game development studio Scopely has become America’s newest unicorn thanks to a $200 million financing, which values the company at a whopping $1.7 billion. Scopely said it would use the capital to continue its strategy of developing and acquiring new games...


by Jonathan Shieber in Accel
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October 24, 2019

GameClub offers mobile gaming’s greatest hits for $5 per month

Apple Arcade introduced the idea of all-you-can-eat subscription-based mobile gaming to the mainstream. Google Play Pass soon followed as a way to subscribe to a sizable collection of both apps and games on Android devices. Today, a startup called GameClub is launching in the U.S....


by Sarah Perez in app-store
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October 21, 2019

YouTube founder secretly building sports fan game GreenPark

Chad Hurley is hunting for what comes after fantasy sports. He envisions a new way for fans to play by watching live and cheering for the athletes they love. Beyond a few scraps of info the YouTube co-founder would share and his new startup’s job...


by Josh Constine in Apps
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October 18, 2019

Tilting Point acquires game monetization startup Gondola

Tilting Point announced yesterday that it has acquired Gondola, a company that aims to increase to improve game monetization by optimizing in-game offers and video ads. Tilting Point CEO Kevin Segalla described his company’s model as “progressive publishing” — usually, mobile game developers starting working...


by Anthony Ha in Fundings & Exits
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October 8, 2019

Microsoft adds per-app time limits to its parental controls

Microsoft is following Apple and Google’s lead with today’s launch of per-app and per-game time limits in its parental control software. Already, the company allows parents to limit screen time across Windows 10, Xbox One, and Android via the Microsoft Launcher. However, it hadn’t yet...


by Sarah Perez in Apps
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October 2, 2019

Rune raises $2M to help you find new friends in mobile games, starting with Brawl Stars

Multiplayer games are more fun when you get to play with the same crew regularly. Playing with the same people means better cooperation, deeper strategies and, if all goes well, more wins. But what if none of your friends play the game you want to...


by Greg Kumparak in Gaming
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September 25, 2019

Nintendo’s ‘Mario Kart Tour’ is out now for iPhone, iPad and Android

Mario Kart Tour, Nintendo’s latest mobile game, is now available on iOS for iPhone, iPad and iPod touch, as well as on Android devices. The game, like Nintendo’s other mobile releases, is free-to-play with in-app purchases (in-game currency called ‘rubies’) that you use for upgrades...


by Darrell Etherington in Apple